boost/random/variate_generator.hpp
/* boost random/variate_generator.hpp header file
*
* Copyright Jens Maurer 2002
* Distributed under the Boost Software License, Version 1.0. (See
* accompanying file LICENSE_1_0.txt or copy at
* http://www.boost.org/LICENSE_1_0.txt)
*
* See http://www.boost.org for most recent version including documentation.
*
* $Id: variate_generator.hpp,v 1.8 2005/02/14 11:53:50 johnmaddock Exp $
*
*/
#ifndef BOOST_RANDOM_RANDOM_GENERATOR_HPP
#define BOOST_RANDOM_RANDOM_GENERATOR_HPP
#include <boost/config.hpp>
// implementation details
#include <boost/detail/workaround.hpp>
#include <boost/random/uniform_01.hpp>
#include <boost/random/detail/pass_through_engine.hpp>
#include <boost/random/detail/uniform_int_float.hpp>
#include <boost/random/detail/ptr_helper.hpp>
// Borland C++ 5.6.0 has problems using its numeric_limits traits as
// template parameters
#if BOOST_WORKAROUND(__BORLANDC__, <= 0x564)
#include <boost/type_traits/is_integral.hpp>
#endif
namespace boost {
namespace random {
namespace detail {
template<bool have_int, bool want_int>
struct engine_helper;
// for consistency, always have two levels of decorations
template<>
struct engine_helper<true, true>
{
template<class Engine, class DistInputType>
struct impl
{
typedef pass_through_engine<Engine> type;
};
};
template<>
struct engine_helper<false, false>
{
template<class Engine, class DistInputType>
struct impl
{
typedef uniform_01<Engine, DistInputType> type;
};
};
template<>
struct engine_helper<true, false>
{
template<class Engine, class DistInputType>
struct impl
{
typedef uniform_01<Engine, DistInputType> type;
};
};
template<>
struct engine_helper<false, true>
{
template<class Engine, class DistInputType>
struct impl
{
typedef uniform_int_float<Engine, unsigned long> type;
};
};
} // namespace detail
} // namespace random
template<class Engine, class Distribution>
class variate_generator
{
private:
typedef random::detail::pass_through_engine<Engine> decorated_engine;
public:
typedef typename decorated_engine::base_type engine_value_type;
typedef Engine engine_type;
typedef Distribution distribution_type;
typedef typename Distribution::result_type result_type;
variate_generator(Engine e, Distribution d)
: _eng(decorated_engine(e)), _dist(d) { }
result_type operator()() { return _dist(_eng); }
template<class T>
result_type operator()(T value) { return _dist(_eng, value); }
engine_value_type& engine() { return _eng.base().base(); }
const engine_value_type& engine() const { return _eng.base().base(); }
distribution_type& distribution() { return _dist; }
const distribution_type& distribution() const { return _dist; }
result_type min BOOST_PREVENT_MACRO_SUBSTITUTION () const { return (distribution().min)(); }
result_type max BOOST_PREVENT_MACRO_SUBSTITUTION () const { return (distribution().max)(); }
private:
#if BOOST_WORKAROUND(__BORLANDC__, <= 0x564)
typedef typename random::detail::engine_helper<
boost::is_integral<typename decorated_engine::result_type>::value,
boost::is_integral<typename Distribution::input_type>::value
>::BOOST_NESTED_TEMPLATE impl<decorated_engine, typename Distribution::input_type>::type internal_engine_type;
#else
enum {
have_int = std::numeric_limits<typename decorated_engine::result_type>::is_integer,
want_int = std::numeric_limits<typename Distribution::input_type>::is_integer
};
typedef typename random::detail::engine_helper<have_int, want_int>::BOOST_NESTED_TEMPLATE impl<decorated_engine, typename Distribution::input_type>::type internal_engine_type;
#endif
internal_engine_type _eng;
distribution_type _dist;
};
} // namespace boost
#endif // BOOST_RANDOM_RANDOM_GENERATOR_HPP