boost/random/uniform_int.hpp
/* boost random/uniform_int.hpp header file
*
* Copyright Jens Maurer 2000-2001
* Distributed under the Boost Software License, Version 1.0. (See
* accompanying file LICENSE_1_0.txt or copy at
* http://www.boost.org/LICENSE_1_0.txt)
*
* See http://www.boost.org for most recent version including documentation.
*
* $Id: uniform_int.hpp 47233 2008-07-08 16:22:46Z steven_watanabe $
*
* Revision history
* 2001-04-08 added min<max assertion (N. Becker)
* 2001-02-18 moved to individual header files
*/
#ifndef BOOST_RANDOM_UNIFORM_INT_HPP
#define BOOST_RANDOM_UNIFORM_INT_HPP
#include <cassert>
#include <iostream>
#include <boost/config.hpp>
#include <boost/limits.hpp>
#include <boost/static_assert.hpp>
#include <boost/detail/workaround.hpp>
#include <boost/random/uniform_smallint.hpp>
#include <boost/random/detail/signed_unsigned_tools.hpp>
#include <boost/type_traits/make_unsigned.hpp>
#ifdef BOOST_NO_LIMITS_COMPILE_TIME_CONSTANTS
#include <boost/type_traits/is_float.hpp>
#endif
namespace boost {
// uniform integer distribution on [min, max]
template<class IntType = int>
class uniform_int
{
public:
typedef IntType input_type;
typedef IntType result_type;
typedef typename make_unsigned<result_type>::type range_type;
explicit uniform_int(IntType min_arg = 0, IntType max_arg = 9)
: _min(min_arg), _max(max_arg)
{
#ifndef BOOST_NO_LIMITS_COMPILE_TIME_CONSTANTS
// MSVC fails BOOST_STATIC_ASSERT with std::numeric_limits at class scope
BOOST_STATIC_ASSERT(std::numeric_limits<IntType>::is_integer);
#endif
assert(min_arg <= max_arg);
init();
}
result_type min BOOST_PREVENT_MACRO_SUBSTITUTION () const { return _min; }
result_type max BOOST_PREVENT_MACRO_SUBSTITUTION () const { return _max; }
void reset() { }
// can't have member function templates out-of-line due to MSVC bugs
template<class Engine>
result_type operator()(Engine& eng)
{
typedef typename Engine::result_type base_result;
// ranges are always unsigned
typedef typename make_unsigned<base_result>::type base_unsigned;
const base_result bmin = (eng.min)();
const base_unsigned brange =
random::detail::subtract<base_result>()((eng.max)(), (eng.min)());
if(_range == 0) {
return _min;
} else if(brange == _range) {
// this will probably never happen in real life
// basically nothing to do; just take care we don't overflow / underflow
base_unsigned v = random::detail::subtract<base_result>()(eng(), bmin);
return random::detail::add<base_unsigned, result_type>()(v, _min);
} else if(brange < _range) {
// use rejection method to handle things like 0..3 --> 0..4
for(;;) {
// concatenate several invocations of the base RNG
// take extra care to avoid overflows
range_type limit;
if(_range == (std::numeric_limits<range_type>::max)()) {
limit = _range/(range_type(brange)+1);
if(_range % range_type(brange)+1 == range_type(brange))
++limit;
} else {
limit = (_range+1)/(range_type(brange)+1);
}
// We consider "result" as expressed to base (brange+1):
// For every power of (brange+1), we determine a random factor
range_type result = range_type(0);
range_type mult = range_type(1);
while(mult <= limit) {
result += random::detail::subtract<base_result>()(eng(), bmin) * mult;
mult *= range_type(brange)+range_type(1);
}
if(mult == limit)
// _range+1 is an integer power of brange+1: no rejections required
return result;
// _range/mult < brange+1 -> no endless loop
result += uniform_int<range_type>(0, _range/mult)(eng) * mult;
if(result <= _range)
return random::detail::add<range_type, result_type>()(result, _min);
}
} else { // brange > range
if(brange / _range > 4 /* quantization_cutoff */ ) {
// the new range is vastly smaller than the source range,
// so quantization effects are not relevant
return boost::uniform_smallint<result_type>(_min, _max)(eng);
} else {
// use rejection method to handle cases like 0..5 -> 0..4
for(;;) {
base_unsigned result =
random::detail::subtract<base_result>()(eng(), bmin);
// result and range are non-negative, and result is possibly larger
// than range, so the cast is safe
if(result <= static_cast<base_unsigned>(_range))
return random::detail::add<base_unsigned, result_type>()(result, _min);
}
}
}
}
#if !defined(BOOST_NO_OPERATORS_IN_NAMESPACE) && !defined(BOOST_NO_MEMBER_TEMPLATE_FRIENDS)
template<class CharT, class Traits>
friend std::basic_ostream<CharT,Traits>&
operator<<(std::basic_ostream<CharT,Traits>& os, const uniform_int& ud)
{
os << ud._min << " " << ud._max;
return os;
}
template<class CharT, class Traits>
friend std::basic_istream<CharT,Traits>&
operator>>(std::basic_istream<CharT,Traits>& is, uniform_int& ud)
{
# if BOOST_WORKAROUND(_MSC_FULL_VER, BOOST_TESTED_AT(13102292)) && BOOST_MSVC == 1400
return detail::extract_uniform_int(is, ud, ud.impl);
# else
is >> std::ws >> ud._min >> std::ws >> ud._max;
ud.init();
return is;
# endif
}
#endif
private:
void init()
{
_range = random::detail::subtract<result_type>()(_max, _min);
}
// The result_type may be signed or unsigned, but the _range is always
// unsigned.
result_type _min, _max;
range_type _range;
};
} // namespace boost
#endif // BOOST_RANDOM_UNIFORM_INT_HPP