boost/units/detail/cmath_msvc_impl.hpp
// Boost.Units - A C++ library for zero-overhead dimensional analysis and // unit/quantity manipulation and conversion // // Copyright (C) 2003-2008 Matthias Christian Schabel // Copyright (C) 2008 Steven Watanabe // // Distributed under the Boost Software License, Version 1.0. (See // accompanying file LICENSE_1_0.txt or copy at // http://www.boost.org/LICENSE_1_0.txt) #ifndef BOOST_UNITS_CMATH_MSVC_IMPL_HPP #define BOOST_UNITS_CMATH_MSVC_IMPL_HPP #include <boost/config.hpp> #if defined(BOOST_MSVC) || (defined(__COMO__) && defined(_MSC_VER)) #include <cfloat> #include <cmath> #include <boost/static_warning.hpp> #include <boost/math/special_functions/round.hpp> #include <boost/math/special_functions/fpclassify.hpp> namespace boost { namespace units { namespace detail { template<class Y> inline bool isgreater(const Y& v1,const Y& v2) { if(_fpclass(v1) == _FPCLASS_SNAN || _fpclass(v2) == _FPCLASS_SNAN) return false; else return v1 > v2; } template<class Y> inline bool isgreaterequal(const Y& v1,const Y& v2) { if(_fpclass(v1) == _FPCLASS_SNAN || _fpclass(v2) == _FPCLASS_SNAN) return false; else return v1 >= v2; } template<class Y> inline bool isless(const Y& v1,const Y& v2) { if(::_fpclass(v1) == _FPCLASS_SNAN || ::_fpclass(v2) == _FPCLASS_SNAN) return false; else return v1 < v2; } template<class Y> inline bool islessequal(const Y& v1,const Y& v2) { if(::_fpclass(v1) == _FPCLASS_SNAN || ::_fpclass(v2) == _FPCLASS_SNAN) return false; else return v1 <= v2; } template<class Y> inline bool islessgreater(const Y& v1,const Y& v2) { if(::_fpclass(v1) == _FPCLASS_SNAN || ::_fpclass(v2) == _FPCLASS_SNAN) return false; else return v1 < v2 || v1 > v2; } template<class Y> inline bool isunordered(const Y& v1,const Y& v2) { using boost::math::isnan; return isnan(v1) || isnan(v2); } template<class Y> inline Y fdim(const Y& v1,const Y& v2) { using boost::math::isnan; if(isnan(v1)) return v1; else if(isnan(v2)) return v2; else if(v1 > v2) return(v1 - v2); else return(Y(0)); } template<class T> struct fma_issue_warning { enum { value = false }; }; template<class Y> inline Y fma(const Y& v1,const Y& v2,const Y& v3) { //this implementation does *not* meet the //requirement of infinite intermediate precision BOOST_STATIC_WARNING((fma_issue_warning<Y>::value)); return v1 * v2 + v3; } template<class Y> inline Y fmax(const Y& v1,const Y& v2) { return __max(v1,v2); } template<class Y> inline Y fmin(const Y& v1,const Y& v2) { return __min(v1,v2); } //template<class Y> //inline long long llrint(const Y& val) //{ // return static_cast<long long>(rint(val)); //} // //template<class Y> //inline long long llround(const Y& val) //{ // return static_cast<long long>(round(val)); //} template<class Y> inline Y nearbyint(const Y& val) { //this is not really correct. //the result should be according to the //current rounding mode. using boost::math::round; return round(val); } template<class Y> inline Y nextafter(const Y& v1,const Y& v2) { return ::_nextafter(v1,v2); } template<class Y> inline Y nexttoward(const Y& v1,const Y& v2) { //the only diference between nextafter and //nexttoward is the types of the operands return ::_nextafter(v1,v2); } template<class Y> inline Y rint(const Y& val) { //I don't feel like trying to figure out //how to raise a floating pointer exception return nearbyint(val); } template<class Y> inline Y trunc(const Y& val) { if(val > 0) return std::floor(val); else if(val < 0) return std::ceil(val); else return val; } } // namespace detail } // namespace units } // namespace boost #endif // __MSVC__ #endif // BOOST_UNITS_CMATH_MSVC_IMPL_HPP