boost/unordered/detail/fwd.hpp
// Copyright (C) 2003-2004 Jeremy B. Maitin-Shepard.
// Copyright (C) 2005-2009 Daniel James
// Distributed under the Boost Software License, Version 1.0. (See accompanying
// file LICENSE_1_0.txt or copy at http://www.boost.org/LICENSE_1_0.txt)
// This contains the basic data structure, apart from the actual values. There's
// no construction or deconstruction here. So this only depends on the pointer
// type.
#ifndef BOOST_UNORDERED_DETAIL_FWD_HPP_INCLUDED
#define BOOST_UNORDERED_DETAIL_FWD_HPP_INCLUDED
#include <boost/config.hpp>
#include <boost/iterator.hpp>
#include <boost/compressed_pair.hpp>
#include <boost/type_traits/aligned_storage.hpp>
#include <boost/type_traits/alignment_of.hpp>
#include <boost/unordered/detail/allocator_helpers.hpp>
#include <algorithm>
// This header defines most of the classes used to implement the unordered
// containers. It doesn't include the insert methods as they require a lot
// of preprocessor metaprogramming - they are in unique.hpp and equivalent.hpp.
// Template parameters:
//
// H = Hash Function
// P = Predicate
// A = Value Allocator
// G = Bucket group policy, 'grouped' or 'ungrouped'
// E = Key Extractor
#if !defined(BOOST_NO_RVALUE_REFERENCES) && !defined(BOOST_NO_VARIADIC_TEMPLATES)
# if defined(__SGI_STL_PORT) || defined(_STLPORT_VERSION)
// STLport doesn't have std::forward.
# else
# define BOOST_UNORDERED_STD_FORWARD
# endif
#endif
#if !defined(BOOST_UNORDERED_EMPLACE_LIMIT)
#define BOOST_UNORDERED_EMPLACE_LIMIT 10
#endif
#if !defined(BOOST_UNORDERED_STD_FORWARD)
#include <boost/preprocessor/repetition/enum_params.hpp>
#include <boost/preprocessor/repetition/enum_binary_params.hpp>
#include <boost/preprocessor/repetition/repeat_from_to.hpp>
#define BOOST_UNORDERED_TEMPLATE_ARGS(z, num_params) \
BOOST_PP_ENUM_PARAMS_Z(z, num_params, class Arg)
#define BOOST_UNORDERED_FUNCTION_PARAMS(z, num_params) \
BOOST_PP_ENUM_BINARY_PARAMS_Z(z, num_params, Arg, const& arg)
#define BOOST_UNORDERED_CALL_PARAMS(z, num_params) \
BOOST_PP_ENUM_PARAMS_Z(z, num_params, arg)
#endif
namespace boost { namespace unordered_detail {
static const float minimum_max_load_factor = 1e-3f;
static const std::size_t default_bucket_count = 11;
struct move_tag {};
template <class T> class hash_unique_table;
template <class T> class hash_equivalent_table;
template <class Alloc, class Grouped>
class hash_node_constructor;
template <class ValueType>
struct set_extractor;
template <class Key, class ValueType>
struct map_extractor;
struct no_key;
// Explicitly call a destructor
#if defined(BOOST_MSVC)
#pragma warning(push)
#pragma warning(disable:4100) // unreferenced formal parameter
#endif
template <class T>
inline void destroy(T* x) {
x->~T();
}
#if defined(BOOST_MSVC)
#pragma warning(pop)
#endif
////////////////////////////////////////////////////////////////////////////
//
// This section implements buckets and nodes. Here's a rough
// inheritance diagram, to show how they pull together.
//
// For unordered_set/unordered_map:
//
// hash_bucket<A>
// |
// ungrouped_node_base<A> value_base<A::value_type>
// | |
// +--------------+-------------+
// |
// hash_node<A, ungrouped>
//
// For unordered_multiset/unordered_multimap:
//
// hash_bucket<A>
// |
// grouped_node_base<A> value_base<A::value_type>
// | |
// +--------------+-------------+
// |
// hash_node<A, grouped>
// hash_bucket
//
// hash_bucket is used for both the buckets and as a base class for
// nodes. By using 'bucket_ptr' for 'node_ptr', 'next_' can point
// to either a bucket or a node. This is used later to implement a
// sentinel at the end of the bucket array.
template <class A>
class hash_bucket
{
hash_bucket& operator=(hash_bucket const&);
public:
typedef hash_bucket<A> bucket;
typedef BOOST_DEDUCED_TYPENAME
boost::unordered_detail::rebind_wrap<A, bucket>::type
bucket_allocator;
typedef BOOST_DEDUCED_TYPENAME bucket_allocator::pointer bucket_ptr;
typedef bucket_ptr node_ptr;
node_ptr next_;
hash_bucket() : next_() {}
};
// In containers with equivalent keys (unordered_multimap and
// unordered_multiset) equivalent nodes are grouped together, in
// containers with unique keys (unordered_map and unordered_set)
// individual nodes are treated as groups of one. The following two
// classes implement the data structure.
// This is used for containers with unique keys. There are no groups
// so it doesn't add any extra members, and just treats individual
// nodes as groups of one.
template <class A>
struct ungrouped_node_base : hash_bucket<A> {
typedef hash_bucket<A> bucket;
typedef BOOST_DEDUCED_TYPENAME bucket::bucket_ptr bucket_ptr;
typedef BOOST_DEDUCED_TYPENAME bucket::node_ptr node_ptr;
ungrouped_node_base() : bucket() {}
static inline node_ptr& next_group(node_ptr ptr);
static inline std::size_t group_count(node_ptr ptr);
static inline void add_to_bucket(node_ptr n, bucket& b);
static inline void add_after_node(node_ptr n, node_ptr position);
static void unlink_node(bucket& b, node_ptr n);
static void unlink_nodes(bucket& b, node_ptr begin, node_ptr end);
static void unlink_nodes(bucket& b, node_ptr end);
};
// This is used for containers with equivalent keys. It implements a
// circular list running in the opposite direction to the linked
// list through the nodes.
template <class A>
struct grouped_node_base : hash_bucket<A>
{
typedef hash_bucket<A> bucket;
typedef BOOST_DEDUCED_TYPENAME bucket::bucket_ptr bucket_ptr;
typedef BOOST_DEDUCED_TYPENAME bucket::node_ptr node_ptr;
node_ptr group_prev_;
grouped_node_base() : bucket(), group_prev_() {}
static inline node_ptr& next_group(node_ptr ptr);
static inline node_ptr first_in_group(node_ptr n);
static inline std::size_t group_count(node_ptr ptr);
static inline void add_to_bucket(node_ptr n, bucket& b);
static inline void add_after_node(node_ptr n, node_ptr position);
static void unlink_node(bucket& b, node_ptr n);
static void unlink_nodes(bucket& b, node_ptr begin, node_ptr end);
static void unlink_nodes(bucket& b, node_ptr end);
private:
static inline node_ptr split_group(node_ptr split);
static inline grouped_node_base& get(node_ptr ptr) {
return static_cast<grouped_node_base&>(*ptr);
}
};
// These two classes implement an easy way to pass around the node
// group policy classes without the messy template parameters.
// Whenever you see the template parameter 'G' it's one of these.
struct ungrouped
{
template <class A>
struct base {
typedef ungrouped_node_base<A> type;
};
};
struct grouped
{
template <class A>
struct base {
typedef grouped_node_base<A> type;
};
};
// The space used to store values in a node.
template <class ValueType>
struct value_base
{
typedef ValueType value_type;
BOOST_DEDUCED_TYPENAME boost::aligned_storage<
sizeof(value_type),
::boost::alignment_of<value_type>::value>::type data_;
void* address() {
return this;
}
value_type& value() {
return *(ValueType*) this;
}
value_type* value_ptr() {
return (ValueType*) this;
}
private:
value_base& operator=(value_base const&);
};
// Node
template <class A, class G>
class hash_node :
public G::BOOST_NESTED_TEMPLATE base<A>::type,
public value_base<BOOST_DEDUCED_TYPENAME A::value_type>
{
public:
typedef BOOST_DEDUCED_TYPENAME A::value_type value_type;
typedef BOOST_DEDUCED_TYPENAME hash_bucket<A>::node_ptr node_ptr;
static value_type& get_value(node_ptr p) {
return static_cast<hash_node&>(*p).value();
}
static value_type* get_value_ptr(node_ptr p) {
return static_cast<hash_node&>(*p).value_ptr();
}
private:
hash_node& operator=(hash_node const&);
};
////////////////////////////////////////////////////////////////////////////
//
// Iterator Base
//
// This is the iterator used internally, the external iterators are
// provided by lightweight wrappers (hash_iterator and
// hast_const_iterator) which provide the full iterator interface.
template <class A, class G>
class hash_iterator_base
{
public:
typedef A value_allocator;
typedef hash_bucket<A> bucket;
typedef hash_node<A, G> node;
typedef BOOST_DEDUCED_TYPENAME A::value_type value_type;
typedef BOOST_DEDUCED_TYPENAME bucket::bucket_ptr bucket_ptr;
typedef BOOST_DEDUCED_TYPENAME bucket::node_ptr node_ptr;
bucket_ptr bucket_;
node_ptr node_;
hash_iterator_base() : bucket_(), node_() {}
explicit hash_iterator_base(bucket_ptr b)
: bucket_(b),
node_(b ? b->next_ : node_ptr()) {}
hash_iterator_base(bucket_ptr b, node_ptr n)
: bucket_(b),
node_(n) {}
bool operator==(hash_iterator_base const& x) const {
return node_ == x.node_; }
bool operator!=(hash_iterator_base const& x) const {
return node_ != x.node_; }
value_type& operator*() const {
return node::get_value(node_);
}
void increment_bucket(node_ptr n) {
while(!n) {
++bucket_;
n = bucket_->next_;
}
node_ = bucket_ == n ? node_ptr() : n;
}
void increment() {
increment_bucket(node_->next_);
}
};
////////////////////////////////////////////////////////////////////////////
//
// Now the main data structure:
//
// hash_buckets<A, G> hash_buffered_functions<H, P>
// | |
// +-------------+--------------+
// |
// hash_table<T>
//
// T is a class which contains typedefs for all the types we need.
// hash_buckets
//
// This is responsible for allocating and deallocating buckets and nodes.
//
// Notes:
// 1. For the sake exception safety the consturctors don't allocate
// anything.
// 2. It's the callers responsibility to allocate the buckets before calling
// any of the methods (other than getters and setters).
template <class A, class G>
class hash_buckets
{
hash_buckets(hash_buckets const&);
hash_buckets& operator=(hash_buckets const&);
public:
// Types
typedef A value_allocator;
typedef hash_bucket<A> bucket;
typedef hash_iterator_base<A, G> iterator_base;
typedef BOOST_DEDUCED_TYPENAME A::value_type value_type;
typedef BOOST_DEDUCED_TYPENAME iterator_base::node node;
typedef BOOST_DEDUCED_TYPENAME bucket::bucket_allocator
bucket_allocator;
typedef BOOST_DEDUCED_TYPENAME bucket::bucket_ptr bucket_ptr;
typedef BOOST_DEDUCED_TYPENAME bucket::node_ptr node_ptr;
typedef BOOST_DEDUCED_TYPENAME rebind_wrap<value_allocator, node>::type
node_allocator;
typedef BOOST_DEDUCED_TYPENAME node_allocator::pointer real_node_ptr;
// Members
bucket_ptr buckets_;
std::size_t bucket_count_;
boost::compressed_pair<bucket_allocator, node_allocator> allocators_;
// Data access
bucket_allocator const& bucket_alloc() const {
return allocators_.first(); }
node_allocator const& node_alloc() const {
return allocators_.second(); }
bucket_allocator& bucket_alloc() {
return allocators_.first(); }
node_allocator& node_alloc() {
return allocators_.second(); }
std::size_t max_bucket_count() const;
// Constructors
hash_buckets(node_allocator const& a, std::size_t n);
void create_buckets();
~hash_buckets();
// no throw
void swap(hash_buckets& other);
void move(hash_buckets& other);
// For the remaining functions, buckets_ must not be null.
bucket_ptr get_bucket(std::size_t n) const;
bucket_ptr bucket_ptr_from_hash(std::size_t hashed) const;
std::size_t bucket_size(std::size_t index) const;
node_ptr bucket_begin(std::size_t n) const;
// Alloc/Dealloc
void delete_node(node_ptr);
//
void delete_buckets();
void clear_bucket(bucket_ptr);
std::size_t delete_nodes(node_ptr begin, node_ptr end);
std::size_t delete_to_bucket_end(node_ptr begin);
};
// Assigning and swapping the equality and hash function objects
// needs strong exception safety. To implement that normally we'd
// require one of them to be known to not throw and the other to
// guarantee strong exception safety. Unfortunately they both only
// have basic exception safety. So to acheive strong exception
// safety we have storage space for two copies, and assign the new
// copies to the unused space. Then switch to using that to use
// them. This is implemented in 'set_hash_functions' which
// atomically assigns the new function objects in a strongly
// exception safe manner.
template <class H, class P> class set_hash_functions;
template <class H, class P>
class hash_buffered_functions
{
friend class set_hash_functions<H, P>;
hash_buffered_functions& operator=(hash_buffered_functions const&);
typedef boost::compressed_pair<H, P> function_pair;
typedef BOOST_DEDUCED_TYPENAME boost::aligned_storage<
sizeof(function_pair),
::boost::alignment_of<function_pair>::value>::type aligned_function;
bool current_; // The currently active functions.
aligned_function funcs_[2];
function_pair const& current() const {
return *static_cast<function_pair const*>(
static_cast<void const*>(&funcs_[current_]));
}
void construct(bool which, H const& hf, P const& eq)
{
new((void*) &funcs_[which]) function_pair(hf, eq);
}
void construct(bool which, function_pair const& f)
{
new((void*) &funcs_[which]) function_pair(f);
}
void destroy(bool which)
{
boost::unordered_detail::destroy((function_pair*)(&funcs_[which]));
}
public:
hash_buffered_functions(H const& hf, P const& eq)
: current_(false)
{
construct(current_, hf, eq);
}
hash_buffered_functions(hash_buffered_functions const& bf)
: current_(false)
{
construct(current_, bf.current());
}
~hash_buffered_functions() {
destroy(current_);
}
H const& hash_function() const {
return current().first();
}
P const& key_eq() const {
return current().second();
}
};
template <class H, class P>
class set_hash_functions
{
set_hash_functions(set_hash_functions const&);
set_hash_functions& operator=(set_hash_functions const&);
typedef hash_buffered_functions<H, P> buffered_functions;
buffered_functions& buffered_functions_;
bool tmp_functions_;
public:
set_hash_functions(buffered_functions& f, H const& h, P const& p)
: buffered_functions_(f),
tmp_functions_(!f.current_)
{
f.construct(tmp_functions_, h, p);
}
set_hash_functions(buffered_functions& f,
buffered_functions const& other)
: buffered_functions_(f),
tmp_functions_(!f.current_)
{
f.construct(tmp_functions_, other.current());
}
~set_hash_functions()
{
buffered_functions_.destroy(tmp_functions_);
}
void commit()
{
buffered_functions_.current_ = tmp_functions_;
tmp_functions_ = !tmp_functions_;
}
};
// This implements almost all of the required functionality, apart
// from some things that are specific to containers with unique and
// equivalent keys which is implemented in hash_unique_table and
// hash_equivalent_table. See unique.hpp and equivalent.hpp for
// their declaration and implementation.
template <class T>
class hash_table : public T::buckets, public T::buffered_functions
{
hash_table(hash_table const&);
public:
typedef BOOST_DEDUCED_TYPENAME T::hasher hasher;
typedef BOOST_DEDUCED_TYPENAME T::key_equal key_equal;
typedef BOOST_DEDUCED_TYPENAME T::value_allocator value_allocator;
typedef BOOST_DEDUCED_TYPENAME T::key_type key_type;
typedef BOOST_DEDUCED_TYPENAME T::value_type value_type;
typedef BOOST_DEDUCED_TYPENAME T::buffered_functions base;
typedef BOOST_DEDUCED_TYPENAME T::buckets buckets;
typedef BOOST_DEDUCED_TYPENAME T::extractor extractor;
typedef BOOST_DEDUCED_TYPENAME T::node_constructor node_constructor;
typedef BOOST_DEDUCED_TYPENAME T::node node;
typedef BOOST_DEDUCED_TYPENAME T::bucket bucket;
typedef BOOST_DEDUCED_TYPENAME T::node_ptr node_ptr;
typedef BOOST_DEDUCED_TYPENAME T::bucket_ptr bucket_ptr;
typedef BOOST_DEDUCED_TYPENAME T::iterator_base iterator_base;
typedef BOOST_DEDUCED_TYPENAME T::node_allocator node_allocator;
typedef BOOST_DEDUCED_TYPENAME T::iterator_pair iterator_pair;
// Members
std::size_t size_;
float mlf_;
// Cached data - invalid if !this->buckets_
bucket_ptr cached_begin_bucket_;
std::size_t max_load_;
// Helper methods
key_type const& get_key(value_type const& v) const {
return extractor::extract(v);
}
key_type const& get_key_from_ptr(node_ptr n) const {
return extractor::extract(node::get_value(n));
}
bool equal(key_type const& k, value_type const& v) const;
template <class Key, class Pred>
node_ptr find_iterator(bucket_ptr bucket, Key const& k,
Pred const&) const;
node_ptr find_iterator(bucket_ptr bucket, key_type const& k) const;
node_ptr find_iterator(key_type const& k) const;
node_ptr* find_for_erase(bucket_ptr bucket, key_type const& k) const;
// Load methods
std::size_t max_size() const;
std::size_t bucket_index(key_type const& k) const;
void max_load_factor(float z);
std::size_t min_buckets_for_size(std::size_t n) const;
std::size_t calculate_max_load();
// Constructors
hash_table(std::size_t n, hasher const& hf, key_equal const& eq,
node_allocator const& a);
hash_table(hash_table const& x, node_allocator const& a);
hash_table(hash_table& x, move_tag m);
hash_table(hash_table& x, node_allocator const& a, move_tag m);
~hash_table() {}
hash_table& operator=(hash_table const&);
// Iterators
iterator_base begin() const {
return this->size_ ?
iterator_base(this->cached_begin_bucket_) :
iterator_base();
}
iterator_base end() const {
return iterator_base();
}
// Swap & Move
void swap(hash_table& x);
void fast_swap(hash_table& other);
void slow_swap(hash_table& other);
void partial_swap(hash_table& other);
void move(hash_table& x);
// Reserve and rehash
void create_for_insert(std::size_t n);
bool reserve_for_insert(std::size_t n);
void rehash(std::size_t n);
void rehash_impl(std::size_t n);
// Move/copy buckets
void move_buckets_to(buckets& dst);
void copy_buckets_to(buckets& dst) const;
// Misc. key methods
std::size_t count(key_type const& k) const;
iterator_base find(key_type const& k) const;
template <class Key, class Hash, class Pred>
iterator_base find(Key const& k, Hash const& h, Pred const& eq) const;
value_type& at(key_type const& k) const;
iterator_pair equal_range(key_type const& k) const;
// Erase
//
// no throw
void clear();
std::size_t erase_key(key_type const& k);
iterator_base erase_return_iterator(iterator_base r);
void erase(iterator_base r);
std::size_t erase_group(node_ptr* it, bucket_ptr bucket);
iterator_base erase_range(iterator_base r1, iterator_base r2);
// recompute_begin_bucket
void init_buckets();
// After an erase cached_begin_bucket_ might be left pointing to
// an empty bucket, so this is called to update it
//
// no throw
void recompute_begin_bucket(bucket_ptr b);
// This is called when a range has been erased
//
// no throw
void recompute_begin_bucket(bucket_ptr b1, bucket_ptr b2);
// no throw
float load_factor() const;
iterator_base emplace_empty_impl_with_node(
node_constructor&, std::size_t);
};
///////////////////////////////////////////////////////////////////
//
// Iterators
// iterator_access is used to access the internal iterator without
// making it publicly available.
class iterator_access
{
public:
template <class Iterator>
static BOOST_DEDUCED_TYPENAME Iterator::base const&
get(Iterator const& it)
{
return it.base_;
}
};
template <class A, class G> class hash_iterator;
template <class A, class G> class hash_const_iterator;
template <class A, class G> class hash_local_iterator;
template <class A, class G> class hash_const_local_iterator;
// Local Iterators
//
// all no throw
template <class A, class G>
class hash_local_iterator
: public boost::iterator <
std::forward_iterator_tag,
BOOST_DEDUCED_TYPENAME A::value_type,
std::ptrdiff_t,
BOOST_DEDUCED_TYPENAME A::pointer,
BOOST_DEDUCED_TYPENAME A::reference>
{
public:
typedef BOOST_DEDUCED_TYPENAME A::value_type value_type;
private:
typedef hash_buckets<A, G> buckets;
typedef BOOST_DEDUCED_TYPENAME buckets::node_ptr node_ptr;
typedef BOOST_DEDUCED_TYPENAME buckets::node node;
typedef hash_const_local_iterator<A, G> const_local_iterator;
friend class hash_const_local_iterator<A, G>;
node_ptr ptr_;
public:
hash_local_iterator() : ptr_() {}
explicit hash_local_iterator(node_ptr x) : ptr_(x) {}
BOOST_DEDUCED_TYPENAME A::reference operator*() const {
return node::get_value(ptr_);
}
value_type* operator->() const {
return node::get_value_ptr(ptr_);
}
hash_local_iterator& operator++() {
ptr_ = ptr_->next_; return *this;
}
hash_local_iterator operator++(int) {
hash_local_iterator tmp(ptr_); ptr_ = ptr_->next_; return tmp; }
bool operator==(hash_local_iterator x) const {
return ptr_ == x.ptr_;
}
bool operator==(const_local_iterator x) const {
return ptr_ == x.ptr_;
}
bool operator!=(hash_local_iterator x) const {
return ptr_ != x.ptr_;
}
bool operator!=(const_local_iterator x) const {
return ptr_ != x.ptr_;
}
};
template <class A, class G>
class hash_const_local_iterator
: public boost::iterator <
std::forward_iterator_tag,
BOOST_DEDUCED_TYPENAME A::value_type,
std::ptrdiff_t,
BOOST_DEDUCED_TYPENAME A::const_pointer,
BOOST_DEDUCED_TYPENAME A::const_reference >
{
public:
typedef BOOST_DEDUCED_TYPENAME A::value_type value_type;
private:
typedef hash_buckets<A, G> buckets;
typedef BOOST_DEDUCED_TYPENAME buckets::node_ptr ptr;
typedef BOOST_DEDUCED_TYPENAME buckets::node node;
typedef hash_local_iterator<A, G> local_iterator;
friend class hash_local_iterator<A, G>;
ptr ptr_;
public:
hash_const_local_iterator() : ptr_() {}
explicit hash_const_local_iterator(ptr x) : ptr_(x) {}
hash_const_local_iterator(local_iterator x) : ptr_(x.ptr_) {}
BOOST_DEDUCED_TYPENAME A::const_reference
operator*() const {
return node::get_value(ptr_);
}
value_type const* operator->() const {
return node::get_value_ptr(ptr_);
}
hash_const_local_iterator& operator++() {
ptr_ = ptr_->next_; return *this;
}
hash_const_local_iterator operator++(int) {
hash_const_local_iterator tmp(ptr_); ptr_ = ptr_->next_; return tmp;
}
bool operator==(local_iterator x) const {
return ptr_ == x.ptr_;
}
bool operator==(hash_const_local_iterator x) const {
return ptr_ == x.ptr_;
}
bool operator!=(local_iterator x) const {
return ptr_ != x.ptr_;
}
bool operator!=(hash_const_local_iterator x) const {
return ptr_ != x.ptr_;
}
};
// Iterators
//
// all no throw
template <class A, class G>
class hash_iterator
: public boost::iterator <
std::forward_iterator_tag,
BOOST_DEDUCED_TYPENAME A::value_type,
std::ptrdiff_t,
BOOST_DEDUCED_TYPENAME A::pointer,
BOOST_DEDUCED_TYPENAME A::reference >
{
public:
typedef BOOST_DEDUCED_TYPENAME A::value_type value_type;
private:
typedef hash_buckets<A, G> buckets;
typedef BOOST_DEDUCED_TYPENAME buckets::node node;
typedef BOOST_DEDUCED_TYPENAME buckets::iterator_base base;
typedef hash_const_iterator<A, G> const_iterator;
friend class hash_const_iterator<A, G>;
base base_;
public:
hash_iterator() : base_() {}
explicit hash_iterator(base const& x) : base_(x) {}
BOOST_DEDUCED_TYPENAME A::reference operator*() const {
return *base_;
}
value_type* operator->() const {
return &*base_;
}
hash_iterator& operator++() {
base_.increment(); return *this;
}
hash_iterator operator++(int) {
hash_iterator tmp(base_); base_.increment(); return tmp;
}
bool operator==(hash_iterator const& x) const {
return base_ == x.base_;
}
bool operator==(const_iterator const& x) const {
return base_ == x.base_;
}
bool operator!=(hash_iterator const& x) const {
return base_ != x.base_;
}
bool operator!=(const_iterator const& x) const {
return base_ != x.base_;
}
};
template <class A, class G>
class hash_const_iterator
: public boost::iterator <
std::forward_iterator_tag,
BOOST_DEDUCED_TYPENAME A::value_type,
std::ptrdiff_t,
BOOST_DEDUCED_TYPENAME A::const_pointer,
BOOST_DEDUCED_TYPENAME A::const_reference >
{
public:
typedef BOOST_DEDUCED_TYPENAME A::value_type value_type;
private:
typedef hash_buckets<A, G> buckets;
typedef BOOST_DEDUCED_TYPENAME buckets::node node;
typedef BOOST_DEDUCED_TYPENAME buckets::iterator_base base;
typedef hash_iterator<A, G> iterator;
friend class hash_iterator<A, G>;
friend class iterator_access;
base base_;
public:
hash_const_iterator() : base_() {}
explicit hash_const_iterator(base const& x) : base_(x) {}
hash_const_iterator(iterator const& x) : base_(x.base_) {}
BOOST_DEDUCED_TYPENAME A::const_reference operator*() const {
return *base_;
}
value_type const* operator->() const {
return &*base_;
}
hash_const_iterator& operator++() {
base_.increment(); return *this;
}
hash_const_iterator operator++(int) {
hash_const_iterator tmp(base_); base_.increment(); return tmp;
}
bool operator==(iterator const& x) const {
return base_ == x.base_;
}
bool operator==(hash_const_iterator const& x) const {
return base_ == x.base_;
}
bool operator!=(iterator const& x) const {
return base_ != x.base_;
}
bool operator!=(hash_const_iterator const& x) const {
return base_ != x.base_;
}
};
////////////////////////////////////////////////////////////////////////////
//
// types
//
// This is used to convieniently pass around a container's typedefs
// without having 7 template parameters.
template <class K, class V, class H, class P, class A, class E, class G>
struct types
{
public:
typedef K key_type;
typedef V value_type;
typedef H hasher;
typedef P key_equal;
typedef A value_allocator;
typedef E extractor;
typedef G group_type;
typedef hash_node_constructor<value_allocator, group_type>
node_constructor;
typedef hash_buckets<value_allocator, group_type> buckets;
typedef hash_buffered_functions<hasher, key_equal> buffered_functions;
typedef BOOST_DEDUCED_TYPENAME buckets::node node;
typedef BOOST_DEDUCED_TYPENAME buckets::bucket bucket;
typedef BOOST_DEDUCED_TYPENAME buckets::node_ptr node_ptr;
typedef BOOST_DEDUCED_TYPENAME buckets::bucket_ptr bucket_ptr;
typedef BOOST_DEDUCED_TYPENAME buckets::iterator_base iterator_base;
typedef BOOST_DEDUCED_TYPENAME buckets::node_allocator node_allocator;
typedef std::pair<iterator_base, iterator_base> iterator_pair;
};
}}
#endif