boost/interprocess/mem_algo/detail/mem_algo_common.hpp
//////////////////////////////////////////////////////////////////////////////
//
// (C) Copyright Ion Gaztanaga 2005-2012. Distributed under the Boost
// Software License, Version 1.0. (See accompanying file
// LICENSE_1_0.txt or copy at http://www.boost.org/LICENSE_1_0.txt)
//
// See http://www.boost.org/libs/interprocess for documentation.
//
//////////////////////////////////////////////////////////////////////////////
#ifndef BOOST_INTERPROCESS_DETAIL_MEM_ALGO_COMMON_HPP
#define BOOST_INTERPROCESS_DETAIL_MEM_ALGO_COMMON_HPP
#ifndef BOOST_CONFIG_HPP
# include <boost/config.hpp>
#endif
#
#if defined(BOOST_HAS_PRAGMA_ONCE)
# pragma once
#endif
#include <boost/interprocess/detail/config_begin.hpp>
#include <boost/interprocess/detail/workaround.hpp>
// interprocess
#include <boost/interprocess/interprocess_fwd.hpp>
#include <boost/interprocess/containers/allocation_type.hpp>
// interprocess/detail
#include <boost/interprocess/detail/math_functions.hpp>
#include <boost/interprocess/detail/min_max.hpp>
#include <boost/interprocess/detail/type_traits.hpp>
#include <boost/interprocess/detail/utilities.hpp>
// container/detail
#include <boost/container/detail/multiallocation_chain.hpp>
#include <boost/container/detail/placement_new.hpp>
// move
#include <boost/move/utility_core.hpp>
// other boost
#include <boost/static_assert.hpp>
#include <boost/assert.hpp>
//!\file
//!Implements common operations for memory algorithms.
namespace boost {
namespace interprocess {
namespace ipcdetail {
template<class VoidPointer>
class basic_multiallocation_chain
: public boost::container::container_detail::
basic_multiallocation_chain<VoidPointer>
{
BOOST_MOVABLE_BUT_NOT_COPYABLE(basic_multiallocation_chain)
typedef boost::container::container_detail::
basic_multiallocation_chain<VoidPointer> base_t;
public:
basic_multiallocation_chain()
: base_t()
{}
basic_multiallocation_chain(BOOST_RV_REF(basic_multiallocation_chain) other)
: base_t(::boost::move(static_cast<base_t&>(other)))
{}
basic_multiallocation_chain& operator=(BOOST_RV_REF(basic_multiallocation_chain) other)
{
this->base_t::operator=(::boost::move(static_cast<base_t&>(other)));
return *this;
}
void *pop_front()
{
return boost::interprocess::ipcdetail::to_raw_pointer(this->base_t::pop_front());
}
};
//!This class implements several allocation functions shared by different algorithms
//!(aligned allocation, multiple allocation...).
template<class MemoryAlgorithm>
class memory_algorithm_common
{
public:
typedef typename MemoryAlgorithm::void_pointer void_pointer;
typedef typename MemoryAlgorithm::block_ctrl block_ctrl;
typedef typename MemoryAlgorithm::multiallocation_chain multiallocation_chain;
typedef memory_algorithm_common<MemoryAlgorithm> this_type;
typedef typename MemoryAlgorithm::size_type size_type;
static const size_type Alignment = MemoryAlgorithm::Alignment;
static const size_type MinBlockUnits = MemoryAlgorithm::MinBlockUnits;
static const size_type AllocatedCtrlBytes = MemoryAlgorithm::AllocatedCtrlBytes;
static const size_type AllocatedCtrlUnits = MemoryAlgorithm::AllocatedCtrlUnits;
static const size_type BlockCtrlBytes = MemoryAlgorithm::BlockCtrlBytes;
static const size_type BlockCtrlUnits = MemoryAlgorithm::BlockCtrlUnits;
static const size_type UsableByPreviousChunk = MemoryAlgorithm::UsableByPreviousChunk;
static void assert_alignment(const void *ptr)
{ assert_alignment((std::size_t)ptr); }
static void assert_alignment(size_type uint_ptr)
{
(void)uint_ptr;
BOOST_ASSERT(uint_ptr % Alignment == 0);
}
static bool check_alignment(const void *ptr)
{ return (((std::size_t)ptr) % Alignment == 0); }
static size_type ceil_units(size_type size)
{ return get_rounded_size(size, Alignment)/Alignment; }
static size_type floor_units(size_type size)
{ return size/Alignment; }
static size_type multiple_of_units(size_type size)
{ return get_rounded_size(size, Alignment); }
static void allocate_many
(MemoryAlgorithm *memory_algo, size_type elem_bytes, size_type n_elements, multiallocation_chain &chain)
{
return this_type::priv_allocate_many(memory_algo, &elem_bytes, n_elements, 0, chain);
}
static void deallocate_many(MemoryAlgorithm *memory_algo, multiallocation_chain &chain)
{
return this_type::priv_deallocate_many(memory_algo, chain);
}
static bool calculate_lcm_and_needs_backwards_lcmed
(size_type backwards_multiple, size_type received_size, size_type size_to_achieve,
size_type &lcm_out, size_type &needs_backwards_lcmed_out)
{
// Now calculate lcm_val
size_type max = backwards_multiple;
size_type min = Alignment;
size_type needs_backwards;
size_type needs_backwards_lcmed;
size_type lcm_val;
size_type current_forward;
//Swap if necessary
if(max < min){
size_type tmp = min;
min = max;
max = tmp;
}
//Check if it's power of two
if((backwards_multiple & (backwards_multiple-1)) == 0){
if(0 != (size_to_achieve & ((backwards_multiple-1)))){
return false;
}
lcm_val = max;
//If we want to use minbytes data to get a buffer between maxbytes
//and minbytes if maxbytes can't be achieved, calculate the
//biggest of all possibilities
current_forward = get_truncated_size_po2(received_size, backwards_multiple);
needs_backwards = size_to_achieve - current_forward;
BOOST_ASSERT((needs_backwards % backwards_multiple) == 0);
needs_backwards_lcmed = get_rounded_size_po2(needs_backwards, lcm_val);
lcm_out = lcm_val;
needs_backwards_lcmed_out = needs_backwards_lcmed;
return true;
}
//Check if it's multiple of alignment
else if((backwards_multiple & (Alignment - 1u)) == 0){
lcm_val = backwards_multiple;
current_forward = get_truncated_size(received_size, backwards_multiple);
//No need to round needs_backwards because backwards_multiple == lcm_val
needs_backwards_lcmed = needs_backwards = size_to_achieve - current_forward;
BOOST_ASSERT((needs_backwards_lcmed & (Alignment - 1u)) == 0);
lcm_out = lcm_val;
needs_backwards_lcmed_out = needs_backwards_lcmed;
return true;
}
//Check if it's multiple of the half of the alignmment
else if((backwards_multiple & ((Alignment/2u) - 1u)) == 0){
lcm_val = backwards_multiple*2u;
current_forward = get_truncated_size(received_size, backwards_multiple);
needs_backwards_lcmed = needs_backwards = size_to_achieve - current_forward;
if(0 != (needs_backwards_lcmed & (Alignment-1)))
//while(0 != (needs_backwards_lcmed & (Alignment-1)))
needs_backwards_lcmed += backwards_multiple;
BOOST_ASSERT((needs_backwards_lcmed % lcm_val) == 0);
lcm_out = lcm_val;
needs_backwards_lcmed_out = needs_backwards_lcmed;
return true;
}
//Check if it's multiple of the quarter of the alignmment
else if((backwards_multiple & ((Alignment/4u) - 1u)) == 0){
size_type remainder;
lcm_val = backwards_multiple*4u;
current_forward = get_truncated_size(received_size, backwards_multiple);
needs_backwards_lcmed = needs_backwards = size_to_achieve - current_forward;
//while(0 != (needs_backwards_lcmed & (Alignment-1)))
//needs_backwards_lcmed += backwards_multiple;
if(0 != (remainder = ((needs_backwards_lcmed & (Alignment-1))>>(Alignment/8u)))){
if(backwards_multiple & Alignment/2u){
needs_backwards_lcmed += (remainder)*backwards_multiple;
}
else{
needs_backwards_lcmed += (4-remainder)*backwards_multiple;
}
}
BOOST_ASSERT((needs_backwards_lcmed % lcm_val) == 0);
lcm_out = lcm_val;
needs_backwards_lcmed_out = needs_backwards_lcmed;
return true;
}
else{
lcm_val = lcm(max, min);
}
//If we want to use minbytes data to get a buffer between maxbytes
//and minbytes if maxbytes can't be achieved, calculate the
//biggest of all possibilities
current_forward = get_truncated_size(received_size, backwards_multiple);
needs_backwards = size_to_achieve - current_forward;
BOOST_ASSERT((needs_backwards % backwards_multiple) == 0);
needs_backwards_lcmed = get_rounded_size(needs_backwards, lcm_val);
lcm_out = lcm_val;
needs_backwards_lcmed_out = needs_backwards_lcmed;
return true;
}
static void allocate_many
( MemoryAlgorithm *memory_algo
, const size_type *elem_sizes
, size_type n_elements
, size_type sizeof_element
, multiallocation_chain &chain)
{
this_type::priv_allocate_many(memory_algo, elem_sizes, n_elements, sizeof_element, chain);
}
static void* allocate_aligned
(MemoryAlgorithm *memory_algo, size_type nbytes, size_type alignment)
{
//Ensure power of 2
if ((alignment & (alignment - size_type(1u))) != 0){
//Alignment is not power of two
BOOST_ASSERT((alignment & (alignment - size_type(1u))) == 0);
return 0;
}
size_type real_size = nbytes;
if(alignment <= Alignment){
void *ignore_reuse = 0;
return memory_algo->priv_allocate
(boost::interprocess::allocate_new, nbytes, real_size, ignore_reuse);
}
if(nbytes > UsableByPreviousChunk)
nbytes -= UsableByPreviousChunk;
//We can find a aligned portion if we allocate a block that has alignment
//nbytes + alignment bytes or more.
size_type minimum_allocation = max_value
(nbytes + alignment, size_type(MinBlockUnits*Alignment));
//Since we will split that block, we must request a bit more memory
//if the alignment is near the beginning of the buffer, because otherwise,
//there is no space for a new block before the alignment.
//
// ____ Aligned here
// |
// -----------------------------------------------------
// | MBU |
// -----------------------------------------------------
size_type request =
minimum_allocation + (2*MinBlockUnits*Alignment - AllocatedCtrlBytes
//prevsize - UsableByPreviousChunk
);
//Now allocate the buffer
real_size = request;
void *ignore_reuse = 0;
void *buffer = memory_algo->priv_allocate(boost::interprocess::allocate_new, request, real_size, ignore_reuse);
if(!buffer){
return 0;
}
else if ((((std::size_t)(buffer)) % alignment) == 0){
//If we are lucky and the buffer is aligned, just split it and
//return the high part
block_ctrl *first = memory_algo->priv_get_block(buffer);
size_type old_size = first->m_size;
const size_type first_min_units =
max_value(ceil_units(nbytes) + AllocatedCtrlUnits, size_type(MinBlockUnits));
//We can create a new block in the end of the segment
if(old_size >= (first_min_units + MinBlockUnits)){
block_ctrl *second = reinterpret_cast<block_ctrl *>
(reinterpret_cast<char*>(first) + Alignment*first_min_units);
first->m_size = first_min_units;
second->m_size = old_size - first->m_size;
BOOST_ASSERT(second->m_size >= MinBlockUnits);
memory_algo->priv_mark_new_allocated_block(first);
memory_algo->priv_mark_new_allocated_block(second);
memory_algo->priv_deallocate(memory_algo->priv_get_user_buffer(second));
}
return buffer;
}
//Buffer not aligned, find the aligned part.
//
// ____ Aligned here
// |
// -----------------------------------------------------
// | MBU +more | ACB |
// -----------------------------------------------------
char *pos = reinterpret_cast<char*>
(reinterpret_cast<std::size_t>(static_cast<char*>(buffer) +
//This is the minimum size of (2)
(MinBlockUnits*Alignment - AllocatedCtrlBytes) +
//This is the next MBU for the aligned memory
AllocatedCtrlBytes +
//This is the alignment trick
alignment - 1) & -alignment);
//Now obtain the address of the blocks
block_ctrl *first = memory_algo->priv_get_block(buffer);
block_ctrl *second = memory_algo->priv_get_block(pos);
BOOST_ASSERT(pos <= (reinterpret_cast<char*>(first) + first->m_size*Alignment));
BOOST_ASSERT(first->m_size >= 2*MinBlockUnits);
BOOST_ASSERT((pos + MinBlockUnits*Alignment - AllocatedCtrlBytes + nbytes*Alignment/Alignment) <=
(reinterpret_cast<char*>(first) + first->m_size*Alignment));
//Set the new size of the first block
size_type old_size = first->m_size;
first->m_size = (size_type)(reinterpret_cast<char*>(second) - reinterpret_cast<char*>(first))/Alignment;
memory_algo->priv_mark_new_allocated_block(first);
//Now check if we can create a new buffer in the end
//
// __"second" block
// | __Aligned here
// | | __"third" block
// -----------|-----|-----|------------------------------
// | MBU +more | ACB | (3) | BCU |
// -----------------------------------------------------
//This size will be the minimum size to be able to create a
//new block in the end.
const size_type second_min_units = max_value(size_type(MinBlockUnits),
ceil_units(nbytes) + AllocatedCtrlUnits );
//Check if we can create a new block (of size MinBlockUnits) in the end of the segment
if((old_size - first->m_size) >= (second_min_units + MinBlockUnits)){
//Now obtain the address of the end block
block_ctrl *third = new (reinterpret_cast<char*>(second) + Alignment*second_min_units)block_ctrl;
second->m_size = second_min_units;
third->m_size = old_size - first->m_size - second->m_size;
BOOST_ASSERT(third->m_size >= MinBlockUnits);
memory_algo->priv_mark_new_allocated_block(second);
memory_algo->priv_mark_new_allocated_block(third);
memory_algo->priv_deallocate(memory_algo->priv_get_user_buffer(third));
}
else{
second->m_size = old_size - first->m_size;
BOOST_ASSERT(second->m_size >= MinBlockUnits);
memory_algo->priv_mark_new_allocated_block(second);
}
memory_algo->priv_deallocate(memory_algo->priv_get_user_buffer(first));
return memory_algo->priv_get_user_buffer(second);
}
static bool try_shrink
(MemoryAlgorithm *memory_algo, void *ptr
,const size_type max_size, size_type &received_size)
{
size_type const preferred_size = received_size;
(void)memory_algo;
//Obtain the real block
block_ctrl *block = memory_algo->priv_get_block(ptr);
size_type old_block_units = (size_type)block->m_size;
//The block must be marked as allocated
BOOST_ASSERT(memory_algo->priv_is_allocated_block(block));
//Check if alignment and block size are right
assert_alignment(ptr);
//Put this to a safe value
received_size = (old_block_units - AllocatedCtrlUnits)*Alignment + UsableByPreviousChunk;
//Now translate it to Alignment units
const size_type max_user_units = floor_units(max_size - UsableByPreviousChunk);
const size_type preferred_user_units = ceil_units(preferred_size - UsableByPreviousChunk);
//Check if rounded max and preferred are possible correct
if(max_user_units < preferred_user_units)
return false;
//Check if the block is smaller than the requested minimum
size_type old_user_units = old_block_units - AllocatedCtrlUnits;
if(old_user_units < preferred_user_units)
return false;
//If the block is smaller than the requested minimum
if(old_user_units == preferred_user_units)
return true;
size_type shrunk_user_units =
((BlockCtrlUnits - AllocatedCtrlUnits) >= preferred_user_units)
? (BlockCtrlUnits - AllocatedCtrlUnits)
: preferred_user_units;
//Some parameter checks
if(max_user_units < shrunk_user_units)
return false;
//We must be able to create at least a new empty block
if((old_user_units - shrunk_user_units) < BlockCtrlUnits ){
return false;
}
//Update new size
received_size = shrunk_user_units*Alignment + UsableByPreviousChunk;
return true;
}
static bool shrink
(MemoryAlgorithm *memory_algo, void *ptr
,const size_type max_size, size_type &received_size)
{
size_type const preferred_size = received_size;
//Obtain the real block
block_ctrl *block = memory_algo->priv_get_block(ptr);
size_type old_block_units = (size_type)block->m_size;
if(!try_shrink(memory_algo, ptr, max_size, received_size)){
return false;
}
//Check if the old size was just the shrunk size (no splitting)
if((old_block_units - AllocatedCtrlUnits) == ceil_units(preferred_size - UsableByPreviousChunk))
return true;
//Now we can just rewrite the size of the old buffer
block->m_size = (received_size-UsableByPreviousChunk)/Alignment + AllocatedCtrlUnits;
BOOST_ASSERT(block->m_size >= BlockCtrlUnits);
//We create the new block
block_ctrl *new_block = reinterpret_cast<block_ctrl*>
(reinterpret_cast<char*>(block) + block->m_size*Alignment);
//Write control data to simulate this new block was previously allocated
//and deallocate it
new_block->m_size = old_block_units - block->m_size;
BOOST_ASSERT(new_block->m_size >= BlockCtrlUnits);
memory_algo->priv_mark_new_allocated_block(block);
memory_algo->priv_mark_new_allocated_block(new_block);
memory_algo->priv_deallocate(memory_algo->priv_get_user_buffer(new_block));
return true;
}
private:
static void priv_allocate_many
( MemoryAlgorithm *memory_algo
, const size_type *elem_sizes
, size_type n_elements
, size_type sizeof_element
, multiallocation_chain &chain)
{
//Note: sizeof_element == 0 indicates that we want to
//allocate n_elements of the same size "*elem_sizes"
//Calculate the total size of all requests
size_type total_request_units = 0;
size_type elem_units = 0;
const size_type ptr_size_units = memory_algo->priv_get_total_units(sizeof(void_pointer));
if(!sizeof_element){
elem_units = memory_algo->priv_get_total_units(*elem_sizes);
elem_units = ptr_size_units > elem_units ? ptr_size_units : elem_units;
total_request_units = n_elements*elem_units;
}
else{
for(size_type i = 0; i < n_elements; ++i){
if(multiplication_overflows(elem_sizes[i], sizeof_element)){
total_request_units = 0;
break;
}
elem_units = memory_algo->priv_get_total_units(elem_sizes[i]*sizeof_element);
elem_units = ptr_size_units > elem_units ? ptr_size_units : elem_units;
if(sum_overflows(total_request_units, elem_units)){
total_request_units = 0;
break;
}
total_request_units += elem_units;
}
}
if(total_request_units && !multiplication_overflows(total_request_units, Alignment)){
size_type low_idx = 0;
while(low_idx < n_elements){
size_type total_bytes = total_request_units*Alignment - AllocatedCtrlBytes + UsableByPreviousChunk;
size_type min_allocation = (!sizeof_element)
? elem_units
: memory_algo->priv_get_total_units(elem_sizes[low_idx]*sizeof_element);
min_allocation = min_allocation*Alignment - AllocatedCtrlBytes + UsableByPreviousChunk;
size_type received_size = total_bytes;
void *ignore_reuse = 0;
void *ret = memory_algo->priv_allocate
(boost::interprocess::allocate_new, min_allocation, received_size, ignore_reuse);
if(!ret){
break;
}
block_ctrl *block = memory_algo->priv_get_block(ret);
size_type received_units = (size_type)block->m_size;
char *block_address = reinterpret_cast<char*>(block);
size_type total_used_units = 0;
while(total_used_units < received_units){
if(sizeof_element){
elem_units = memory_algo->priv_get_total_units(elem_sizes[low_idx]*sizeof_element);
elem_units = ptr_size_units > elem_units ? ptr_size_units : elem_units;
}
if(total_used_units + elem_units > received_units)
break;
total_request_units -= elem_units;
//This is the position where the new block must be created
block_ctrl *new_block = reinterpret_cast<block_ctrl *>(block_address);
assert_alignment(new_block);
//The last block should take all the remaining space
if((low_idx + 1) == n_elements ||
(total_used_units + elem_units +
((!sizeof_element)
? elem_units
: max_value(memory_algo->priv_get_total_units(elem_sizes[low_idx+1]*sizeof_element), ptr_size_units))
> received_units)){
//By default, the new block will use the rest of the buffer
new_block->m_size = received_units - total_used_units;
memory_algo->priv_mark_new_allocated_block(new_block);
//If the remaining units are bigger than needed and we can
//split it obtaining a new free memory block do it.
if((received_units - total_used_units) >= (elem_units + MemoryAlgorithm::BlockCtrlUnits)){
size_type shrunk_request = elem_units*Alignment - AllocatedCtrlBytes + UsableByPreviousChunk;
size_type shrunk_received = shrunk_request;
bool shrink_ok = shrink
(memory_algo
,memory_algo->priv_get_user_buffer(new_block)
,shrunk_request
,shrunk_received);
(void)shrink_ok;
//Shrink must always succeed with passed parameters
BOOST_ASSERT(shrink_ok);
//Some sanity checks
BOOST_ASSERT(shrunk_request == shrunk_received);
BOOST_ASSERT(elem_units == ((shrunk_request-UsableByPreviousChunk)/Alignment + AllocatedCtrlUnits));
//"new_block->m_size" must have been reduced to elem_units by "shrink"
BOOST_ASSERT(new_block->m_size == elem_units);
//Now update the total received units with the reduction
received_units = elem_units + total_used_units;
}
}
else{
new_block->m_size = elem_units;
memory_algo->priv_mark_new_allocated_block(new_block);
}
block_address += new_block->m_size*Alignment;
total_used_units += (size_type)new_block->m_size;
//Check we have enough room to overwrite the intrusive pointer
BOOST_ASSERT((new_block->m_size*Alignment - AllocatedCtrlUnits) >= sizeof(void_pointer));
void_pointer p = ::new(memory_algo->priv_get_user_buffer(new_block), boost_container_new_t())void_pointer(0);
chain.push_back(p);
++low_idx;
}
//Sanity check
BOOST_ASSERT(total_used_units == received_units);
}
if(low_idx != n_elements){
priv_deallocate_many(memory_algo, chain);
}
}
}
static void priv_deallocate_many(MemoryAlgorithm *memory_algo, multiallocation_chain &chain)
{
while(!chain.empty()){
memory_algo->priv_deallocate(to_raw_pointer(chain.pop_front()));
}
}
};
} //namespace ipcdetail {
} //namespace interprocess {
} //namespace boost {
#include <boost/interprocess/detail/config_end.hpp>
#endif //#ifndef BOOST_INTERPROCESS_DETAIL_MEM_ALGO_COMMON_HPP