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websocket::stream::async_read_some (2 of 2 overloads)

Read part of a message asynchronously.

Synopsis
template<
    class MutableBufferSequence,
    class ReadHandler>
DEDUCED
async_read_some(
    MutableBufferSequence const& buffers,
    ReadHandler&& handler);
Description

This function is used to asynchronously read part of a message from the stream. The function call always returns immediately. The asynchronous operation will continue until one of the following is true:

This operation is implemented in terms of one or more calls to the next layer's async_read_some and async_write_some functions, and is known as a composed operation. The program must ensure that the stream performs no other reads until this operation completes.

Received message data, if any, is written to the buffer sequence. The functions websocket::stream::got_binary and websocket::stream::got_text may be used to query the stream and determine the type of the last received message. The function websocket::stream::is_message_done may be called to determine if the message received by the last read operation is complete.

While this operation is active, the implementation will read incoming control frames and handle them automatically as follows:

Because of the need to handle control frames, asynchronous read operations can cause writes to take place. These writes are managed transparently; callers can still have one active asynchronous read and asynchronous write operation pending simultaneously (a user initiated call to websocket::stream::async_close counts as a write).

Parameters

Name

Description

buffers

The buffer sequence into which message data will be placed after any masking or decompresison has been applied. The implementation will make copies of this object as needed, but ownership of the underlying memory is not transferred. The caller is responsible for ensuring that the memory locations pointed to by the buffer sequence remains valid until the completion handler is called.

handler

Invoked when the operation completes. The handler may be moved or copied as needed. The equivalent function signature of the handler must be:

void handler(
    error_code const& ec,       // Result of operation
    std::size_t bytes_written   // Number of bytes written to the buffer sequence
);

Regardless of whether the asynchronous operation completes immediately or not, the handler will not be invoked from within this function. Invocation of the handler will be performed in a manner equivalent to using boost::asio::io_context::post.


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