boost/units/is_unit_of_system.hpp
// Boost.Units - A C++ library for zero-overhead dimensional analysis and
// unit/quantity manipulation and conversion
//
// Copyright (C) 2003-2008 Matthias Christian Schabel
// Copyright (C) 2008 Steven Watanabe
//
// Distributed under the Boost Software License, Version 1.0. (See
// accompanying file LICENSE_1_0.txt or copy at
// http://www.boost.org/LICENSE_1_0.txt)
#ifndef BOOST_UNITS_IS_UNIT_OF_SYSTEM_HPP
#define BOOST_UNITS_IS_UNIT_OF_SYSTEM_HPP
///
/// \file
/// \brief Check that a type is a unit in a specified system.
///
#include <boost/mpl/bool.hpp>
#include <boost/units/units_fwd.hpp>
namespace boost {
namespace units {
/// Check that a type is a unit in a specified system.
template<class T,class System>
struct is_unit_of_system :
public mpl::false_
{ };
template<class Dim,class System>
struct is_unit_of_system< unit<Dim,System>,System > :
public mpl::true_
{ };
template<class Dim,class System>
struct is_unit_of_system< absolute<unit<Dim,System> >,System > :
public mpl::true_
{ };
} // namespace units
} // namespace boost
#endif // BOOST_UNITS_IS_UNIT_OF_SYSTEM_HPP