...one of the most highly
regarded and expertly designed C++ library projects in the
world.
— Herb Sutter and Andrei
Alexandrescu, C++
Coding Standards
In previous sections we mentioned attributes and attribute values several times. Here we will discover how attributes can be used to add more data to log records.
Each log record can have a number of named attribute values attached. Attributes can represent any essential information about the conditions in which the log record occurred, such as position in the code, executable module name, current date and time, or any piece of data relevant to your particular application and execution environment. An attribute may behave as a value generator, in which case it would return a different value for each log record it's involved in. As soon as the attribute generates the value, the latter becomes independent from the creator and can be used by filters, formatters and sinks. But in order to use the attribute value one has to know its name and type, or at least a set of types it may have. There are a number of commonly used attributes implemented in the library, you can find the types of their values in the documentation.
Aside from that, as described in the Design overview section, there are three possible scopes of attributes: source-specific, thread-specific and global. When a log record is made, attribute values from these three sets are joined into a single set and passed to sinks. This implies that the origin of the attribute makes no difference for sinks. Any attribute can be registered in any scope. When registered, an attribute is given a unique name in order to make it possible to search for it. If it happens that the same named attribute is found in several scopes, the attribute from the most specific scope is taken into consideration in any further processing, including filtering and formatting. Such behavior makes it possible to override global or thread-scoped attributes with the ones registered in your local logger, thus reducing thread interference.
Below is the description of the attribute registration process.
There are attributes that are likely to be used in nearly any application. Log record counter and a time stamp are good candidates. They can be added with a single function call:
logging::add_common_attributes();
With this call attributes "LineID", "TimeStamp", "ProcessID" and "ThreadID" are registered globally. The "LineID" attribute is a counter that increments for each record being made, the first record gets identifier 1. The "TimeStamp" attribute always yields the current time (i.e. the time when the log record is created, not the time it was written to a sink). The last two attributes identify the process and the thread in which every log record is emitted.
Note | |
---|---|
In single-threaded builds the "ThreadID" attribute is not registered. |
Tip | |
---|---|
By default, when application starts, no attributes are registered in the library. The application has to register all the necessary attributes in the library before it starts writing logs. This can be done as a part of the library initialization. A curious reader could have wondered how trivial logging works then. The answer is that the default sink doesn't really use any attribute values, except for the severity level, to compose its output. This is done to avoid the need for any initialization for trivial logging. Once you use filters or formatters and non-default sinks you will have to register the attributes you need. |
The add_common_attributes
function is one of the several convenience helpers described here.
Some attributes are registered automatically on loggers construction. For
example, severity_logger
registers a source-specific
attribute "Severity" which can be used to add a level of emphasis
for different log records. For example:
// We define our own severity levels enum severity_level { normal, notification, warning, error, critical }; void logging_function() { // The logger implicitly adds a source-specific attribute 'Severity' // of type 'severity_level' on construction src::severity_logger< severity_level > slg; BOOST_LOG_SEV(slg, normal) << "A regular message"; BOOST_LOG_SEV(slg, warning) << "Something bad is going on but I can handle it"; BOOST_LOG_SEV(slg, critical) << "Everything crumbles, shoot me now!"; }
Tip | |
---|---|
You can define your own formatting rules for the severity level by defining
|
The BOOST_LOG_SEV
macro acts
pretty much like BOOST_LOG
except that it takes an additional argument for the open_record
method of the logger. The BOOST_LOG_SEV
macro can be replaced with this equivalent:
void manual_logging() { src::severity_logger< severity_level > slg; logging::record rec = slg.open_record(keywords::severity = normal); if (rec) { logging::record_ostream strm(rec); strm << "A regular message"; strm.flush(); slg.push_record(boost::move(rec)); } }
You can see here that the open_record
can take named arguments. Some logger types provided by the library have
support for such additional parameters and this approach can certainly be
used by users when writing their own loggers.
Let's see what's under the hood of that add_common_attributes
function we
used in the simple form section. It might look something like this:
void add_common_attributes() { boost::shared_ptr< logging::core > core = logging::core::get(); core->add_global_attribute("LineID", attrs::counter< unsigned int >(1)); core->add_global_attribute("TimeStamp", attrs::local_clock()); // other attributes skipped for brevity }
Here the counter
and local_clock
components are attribute classes, they derive from the common attribute interface
attribute
. The library
provides a number of other attribute
classes, including the function
attribute that calls some
function object on value acquisition. For example, we can in a similar way
register a named_scope
attribute:
core->add_global_attribute("Scope", attrs::named_scope());
This will give us the ability to store scope names in log for every log record the application makes. Here is how it's used:
void named_scope_logging() { BOOST_LOG_NAMED_SCOPE("named_scope_logging"); src::severity_logger< severity_level > slg; BOOST_LOG_SEV(slg, normal) << "Hello from the function named_scope_logging!"; }
Logger-specific attributes are no less useful than global ones. Severity levels and channel names are the most obvious candidates to be implemented on the source level. Nothing prevents you from adding more attributes to your loggers, like this:
void tagged_logging() { src::severity_logger< severity_level > slg; slg.add_attribute("Tag", attrs::constant< std::string >("My tag value")); BOOST_LOG_SEV(slg, normal) << "Here goes the tagged record"; }
Now all log records made through this logger will be tagged with the specific attribute. This attribute value may be used later in filtering and formatting.
Another good use of attributes is the ability to mark log records made by different parts of application in order to highlight activity related to a single process. One can even implement a rough profiling tool to detect performance bottlenecks. For example:
void timed_logging() { BOOST_LOG_SCOPED_THREAD_ATTR("Timeline", attrs::timer()); src::severity_logger< severity_level > slg; BOOST_LOG_SEV(slg, normal) << "Starting to time nested functions"; logging_function(); BOOST_LOG_SEV(slg, normal) << "Stopping to time nested functions"; }
Now every log record made from the logging_function
function, or any other function it calls, will contain the "Timeline"
attribute with a high precision time duration passed since the attribute
was registered. Based on these readings, one will be able to detect which
parts of the code require more or less time to execute. The "Timeline"
attribute will be unregistered upon leaving the scope of function timed_logging
.
See the Attributes section for detailed description of attributes provided by the library. The complete code for this section is available here.
As we will see in the coming sections, it is useful to define a keyword describing
a particular attribute the application uses. This keyword will be able to
participate in filtering and formatting expressions, like the severity
placeholder we have used in previous
sections. For example, to define placeholders for some of the attributes
we used in the previous examples we can write this:
BOOST_LOG_ATTRIBUTE_KEYWORD(line_id, "LineID", unsigned int) BOOST_LOG_ATTRIBUTE_KEYWORD(severity, "Severity", severity_level) BOOST_LOG_ATTRIBUTE_KEYWORD(tag_attr, "Tag", std::string) BOOST_LOG_ATTRIBUTE_KEYWORD(scope, "Scope", attrs::named_scope::value_type) BOOST_LOG_ATTRIBUTE_KEYWORD(timeline, "Timeline", attrs::timer::value_type)
Each macro defines a keyword. The first argument is the placeholder name, the second is the attribute name and the last parameter is the attribute value type. Once defined, the placeholder can be used in template expressions and some other contexts of the library. More details on defining attribute keywords are available here.